#ifndef CUBEPILEFEATURE_H_
#define CUBEPILEFEATURE_H_

class CubePileFeature
{
	public:
		virtual ~CubePileFeature(){};
		virtual void render()=0;
		virtual void handleMouseClickEvent()=0;
		virtual void setYPos(int pos)=0;
};


#endif /*CUBEPILEFEATURE_H_*/
